Designing Digital Learning
Two day design lab for teachers.
As school environments become increasingly technology rich, with schools either providing devices for students or students bringing their own devices to schools, how do we go about designing digital learning that is meaningful and fosters essential skills?
Cloud-based tools such as Google Apps for Education or Office 365 provide new opportunities for digital learning design and management. The process of design thinking when applied to digital learning design will foster creativity both in the delivery of learning and in all students.
During this two-day hands-on workshop, participants will be introduced to processes, scaffolded tools & examples of digital learning design which integrate technology in meaningful ways, in order to promote deeper learning, foster creativity and critical thinking.
Design ideas and tips for creating successful digital learning activities will be demonstrated and participants will have the opportunity to explore web tools and apps that support digital learning. On day 2, participants will be supported through the process of re-designing a cloud-based, interactive, multimodal digital unit of work.
This course consists of two parts. A two-day workshop (11hrs), and a follow-on component to be completed in your own time after the workshop (5hrs). You must successfully complete both parts in order to gain the 16 professional learning hours.
Follow-on
The follow-on component for this course (5 hrs) is described below. This is an opportunity for you to have some time to take what you learned during the workshop and apply it to your own context and your own students. Information about due dates and instructions will be emailed to participants after the workshop day.
Complete re-designing your digital unit of work using your choice of cloud based tool. Participants share their unit to an online community where they will get to interact with the other teachers in the course. Participants complete a personal reflection piece and a course survey.
Read more about our follow-on components, and see the criteria for successful completion in the FAQ below.
“Creativity and critical thinking have been flagged as essential 21st century skill. Creativity is a process, not a single event and genuine creative processes involve critical thinking as well as imaginative insights and fresh ideas.”
– Azzam, A. ‘Why Creativity Now? A Conversation with Sir Ken Robinson’.
Audience: All teachers and educators.
Keywords: Creative & Critical Thinking, Design, Digital Literacy.
Feedback
The course assisted me to improve student learning by enabling me to target ICT skills with particular and specific strategies. The course was quite pointed and specific about the depth that was necessary to go into in order for these digital learning resources to be made to be beneficial and actually enhance student learning outcomes. Many different resources were displayed and modelled so it was beneficial to differentiate the ones that would best suit the student cohort in my school context.
The course has introduced me to some cloud based tools including google apps and Microsoft office 365 which I have taught my students how to access and use. Students have gained from using these tools in their learning and have been very engaged with using these apps in the computer lab and sharing documents, information and resources. The course has helped me improve student learning through integrating technology more effectively in my programs and in my teaching. I was also exposed to a range of digital resources that I had not used before and have now begun to use.
Facilitator

Cathie Howe
Centre Manager
Cathie is a Professional Learning & Leadership Coordinator for the NSW Department of Education and manager of MacICT. As well as developing and delivering Professional Learning, Cathie is the creative and strategic leader of an expanding, collaborative team responsible for the design and quality of MacICT’s services. She oversees all course development and mentors many of the team members to ensure that MacICT continues to provide a consistently high level of service to schools, teachers and students.
Cathie manages, and is involved in the development of MacICT’s case studies and academic research projects. She is passionate about inspiring and empowering teachers to transform their practice by understanding what they have to teach (curriculum), how they are going to teach it (pedagogy), integrating digital tools in creative ways to enable meaningful learning to occur.
During her 20+ years both as a teacher and an executive in Primary Schools, Cathie has been recognised for her innovative practice, digital learning design and leadership.
Enrol
Unfortunately there are no plans to run this course again. Apologies for any inconvenience.
FAQ
How do I enrol?
How is payment taken?
How do I get there and do I need to bring anything?
What if I cancel or don't show up?
You can delete your own enrolment through MyPL, however keep in mind any cancellations made within 2 days of the event or no-shows will incur the full cost, charged to your school. Please contact us if there are any issues with your attendance.
What's a follow-on component?
Some of our courses include a follow-on component to be completed by the participant in their school context with the aim of transferring the new practice to their teaching and learning repertoire. These deliverables are included as part of the course hours and are designed to engage teachers in real ‘learning through doing’ leading to improvement in the skills and capabilities of teachers. This is an opportunity for you to have some time to take what you learned during the workshop and apply it to your own context and your own students. Details of the follow-on will be emailed out to all participants. The deliverables must meet the following Criteria:
- Product (this may refer to lesson plan, unit of work or other digital product)
- evidence of creativity;
- planning and/or design;
- incorporation of key ideas in the course;
- integration of technology; and
- a published/shared product that is appropriate to audience, purpose and context.
- Online Interaction
- peer feedback; and
- community building.
- Personal Written Reflection (200 words):
- Reflect on the learning experience gained by participating in this course, including the deliverables, OR reflect on your classroom practice (including a description of the pedagogical approach, delivery and implications for the future); AND
- Reflect on how you achieved one or more of the specified professional learning standards.
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